# How to Add Objective Text and Icons

This page covers how to use the features of Quest and Mission Framework+ in Blueprints. C++ logic should be the same.

## How to add quest objective icons to things:

The Quest and Mission Framework+ comes with a objective system that can switch between screen and world space automatically and always face the player. Heres how to use it.

1\. Add an actor component of type ***AC\_ObjectiveMarker*** to your actor you want the objective on.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXfG9ePoz3-9VoKUFdck2yKSwiiPGJZ2-BGVIkRBM83mygVewI54dGh-ITnW7rxTfI53Z7THS2XW1pgwGzZKwikSUDOAWM1ay9BU_wBqkz_es7LTgk4pNVjLk3xghd-jFrmo63H0N-yztrTj4FU29OSp3yg?key=nSOtcyj2-jcGIhrS4izsHg" alt=""><figcaption></figcaption></figure>

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2\.  Create the objective icon by filling out the AC\_ObjectiveMarker details panel and then calling the Create Objective Marker on begin play or when you first need it to spawn.

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdrNJ3fVwyFCQG-a32Y1w1SBwRQubGYuM2GuC7hYNogAZRzEggV-3EKxEnSCAOj3wstdiTo2446BVLr1NDUZaWMtXhNwb4C_0be5Uxt0EoTKNLV9iVb9ft_Iibf--aenCzCcOZDeCPRb2ZBvrpuX8He_pfO?key=nSOtcyj2-jcGIhrS4izsHg" alt=""><figcaption></figcaption></figure>

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3\. Now you can use the Show Widget or Hide Widget functions to make it appear and dissapear

<figure><img src="https://lh7-rt.googleusercontent.com/docsz/AD_4nXdU51nLMonxfB_5TBZGiNyNq63SFBwYAdJ7RU0MfcI7v4qyJDNpi95-7XB1OEZGyv7ubBL3OUt9BpshF_XTaV27fyy8uv2nlB0-BCA3y-ulTP83_Qnxny5yk-MaYoyeQuZ3-Xoxnn9HxRtXhwGd3ElFcPiB?key=nSOtcyj2-jcGIhrS4izsHg" alt=""><figcaption></figcaption></figure>

4. You can also change the widget used at runtime, destroy it, or change its widget space from screen/world.
5. That's it, objective icons should now appear on your items in your level when you play with a player pawn in the level.

## Need Support or have questions:

If you are having trouble, have questions, or need other support, feel free to join our discord, it's open to everyone: <https://discord.gg/GXZ7c74sTm>
