Getting Setup

Quickly and easily set up Mesh occlusion in your project using Blueprints by following this step-by-step guide.

Installing the asset to Unreal Engine

Follow these steps to get the plugin installed:

  1. Install the asset via Epic Games Launcher vault. If you don't see it after purchasing on Fab, click the refresh button.

  1. Now find the folder named Komodo Visibility Shader or Mesh Occlusion Material depending on what fab names it.

  2. That's it! You now have access to the Mesh Occlusion Material. I recommend going through the demo content to try it out

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