Getting Setup

Quickly and easily set up Quests in your project using Blueprints by following this step-by-step guide.

Installing the Plugin to Unreal Engine

Follow these steps to get the plugin installed:

  1. Install the plugin via Epic Games Launcher vault. If you don't see it after purchasing on Fab, click the refresh button.

  1. Enable the plugin in the Unreal Plugin Window. To get here, go to edit->Plugins->Questing->Komodo Quest System.

  1. Restart the engine editor to finish installing the plugin.

  2. Now we need to show engine content, to do this open the content browser and click "Settings", then click show engine content.

  1. Now go to the engine folder in your content browser and find Komodo Quest System or Quest and Mission Framework+ depending on what fab names it. in there is demo content that you can follow along for learning purposes or to get started.

  2. That is it for installation, now we can start making quests, I recommend checking out the Important Notes section for common issues and questions people run into.

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