Procedural NPC Crowds Documentation Portal
  • Welcome
  • Getting Started
    • Getting Setup
    • Common Troubleshooting
  • Walkthroughs
    • How to Add to a Custom Level
    • How to Add Interactions
    • How to use Custom Characters and Animations
    • How to Adjust Spawn Amounts
    • Extra Optimizations For NPCs
  • Feedback
    • Feedback Requests
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  1. Walkthroughs

How to Add to a Custom Level

This page covers how to use the features of Procedural NPC Crowds in Blueprints.

How to add to your custom level:

To add crowds to your level, follow these steps:

  1. Find the PedestrianSystem folder in the demo content for the plugin.

  2. Once in the PedestrianSystem folder, go to the Path folder and drag the BP_PedestrianPath into your level.

  3. Use ALT+drag to add spline points. if they are purple and cannot move, see Common Troubleshooting.

  4. Drag as many spline points as you need around your level, You can use multiple splines.

  5. Add a navmesh to your level and expand its size to fit. you can click "P" on your keyboard to visualize it.

  6. That's it, you should now have colored mannequin crowds walking around your level.

Note: This does not work in simulate when the player character is not valid.

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Last updated 24 days ago